Peridot Could Be Massive For Niantic If The Microtransactions Don't Kill It First
In the mobile game world, there’s a common strategy that a lot of small devs will use to try to build success very quickly. If a company is able to publish one successful mobile game, they’ll sometimes use that success to develop a whole bunch of games really quickly, then just as quickly abandon them when they aren’t as successful. They’re trying to find their next hit game while their last hit is still bringing in revenue, so they release four or five games the following year hoping something else will take off....