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Planeswalker Party is one of the four pre-constructed decks released alongside the main Commander Masters set inMagic: The Gathering. Planeswalker Party is built around the “Superfriends” archetype - a Commander theme that is focused on the planeswalker creature type.
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As with every pre-constructed deck, there are plenty of ways to upgrade it to improve its gameplay. While you can push it to its limits, there are also budget options available to make the deck stronger. Since planeswalkers are such a popular card type, there is no shortage of fantastic support cards available to those who want to make budget upgrades to Planeswalker Party.
All prices are taken fromTCGPlayer.com.
Planeswalker Support
These are cards that support the planeswalkers themselves. This is done by eitherhelping to give them protectionorallowing you to gain more advantage out of using their effects.
Gold-Forged Thopteryx ($0.09)
All of your planeswalkers are also legendary. As such,Gold-Forged Topteryxgives them allward 2. In Superfriend decks, you want to make sure your planeswalkers are as protected as possible. Since there are three other players in a Commander game, all of them can try to get rid of your planeswalkers before you can take advantage of them.
Gold-Forged Thopteryx makes removing them with traditional removal spells much harder. Not only that, it is easily castable to act as a decent blocker for any creatures that could try attacking into a planeswalker you control.
Lae’zel, Vlaakith’s Champion ($0.90)
Allplaneswalkers enter the battlefield with loyalty counters. Since they get put on once they hit the battlefield,Lae’zel, Vlaakith’s Championwill give them an extra counter. This can often lead to a planeswalker only being one turn away from their ultimate abilities - which can often win games.
When a planeswalker activates an ability that gives it loyalty, that puts a counter on them as well. Lae’zel makes it so each ability is giving multiple counters to keep planeswalkers healthy, and lets you get to ultimates even faster.
The Peregrine Dynamo ($0.29)
The Peregrine Dynamolets you double up on a planeswalker ability for just one mana. Since Peregrine Dynamo has haste, you can use it the same turn it comes down.All planeswalker abilities are activated abilities, allowing The Peregrine Dynamo to be used on any planeswalker abilities except for your commander. It only targets legendary sources, but that includes every planeswalker except Commodore Guff (unless you are using a different commander for the deck).
Interaction
All Commander decks need interaction. This comes in the way of removal, ways to slow down your opponents, andboard wipes that can clear out a battlefieldthat has gotten out of hand. Planeswalker Party has solid board wipes, though has a few missing cards that could boost how much you’re able to interact with your opponent’s battlefield.
Archon Of Absolution ($0.10)
Archon Of Absolutionis a way to make it more annoying to attack both you and your planeswalkers. It causes a mana tax to be paid in order to do so, and, since your planeswalkers are often left defenseless, Archon Of Absolution makes it harder for your opponents to remove them through combat.
It cost one mana per creature, so attacking with just three creatures would require an extra three mana to make that attack. Your opponents will have to slow themselves down mana-wise to get rid of a planeswalker, or just let them stay on the battlefield.
Chaos Warp ($0.84)
Chaos Warp is one of the best removal spells available that is not included in the deck. It deals with any problem permanent - including lands. The controller of the permanent can still get a potentially better card from their library, but the odds of that are generally very low.
Mila, Crafty Companion / Lukka, Wayward Bonder ($0.42)
Milla, Crafty Companionis a double-sided card with the planeswalkerLukka, Wayward Bonderon the backside. Mila is the main attraction, as it turns an attack into a planeswalker you control into letting all of your planeswalkers get an extra counter. It makes it much harder for your opponents to decide on which planeswalker to attack, if at all.
Lukka, Wayward Bonderis more about creature spells. You will rarely be casting this side of the card, as your deck is more focused on planeswalkers and Mila, Crafty Companion does much more for the strategy.
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Consistency (Tutors And Manabase)
Consistency is what Commander decks want the most. With 99-card decks, ways to be more certain to get the cards you want are key. In addition, making sure you have the right mana to cast your spells is just as important. Though there are decent consistency tools in Planeswalker Party right out of the box, there are a few cards that can improve the consistency of the deck to build the power up without breaking the bank.
Ignite The Beacon ($0.18)
Tutors are some of the best cards you can be playing - andIgnite The Beaconis one of the best for planeswalkers. Though it costs five mana, you get to add two planeswalker cards directly from your library to your hand.
Ignite The Beacon is an instant as well, allowing you to use it at any point - including right before you start your turn when you no longer need mana up to start your turn with your best planeswalkers available.
Urza Assembles The Titans ($0.25)
The best Saga for Superfriends,Urza Assembles The Titanshas the chance to get a planeswalker into your hand on its first chapter (and worst case you get to control your next four draws).
The best comes from chapters two and three. you’re able to cheat a planeswalker onto the battlefield for free, so long as it has a mana value six or less - which all included planeswalkers are. Then you get to use all your planeswalker abilities twice that turn. This can help you get your planeswalker up to enough loyalty to use their ultimate abilities, and then use that ability the same turn.
Search For Glory ($0.55)
Search For Gloryis one of the best budget tutors out there for legendary cards. All planeswalkers are legendary, so Search For Glory can easily search them out directly from your library. Alternatively, if you include Sagas you can get those with Search For Glory as well.
Since it can add any legendary card, this includes the legendary creatures and enchantments that you play in the deck. It’s only three mana to search as well, and since you have so many mana rocks in the deck that makes it much easier to pay for it.
Pain Lands (Adarkar Wastes - $3.62) / Battlefield Forge - $0.55 / Shivan Reef - $0.69)
The pain lands are a cycle of lands that can either tap for a colorless mana or you can pay a life to add a mana of one of two colors. None of these are in Planeswalker Party, but they are all fantastic budget options for the land base. While they do not have a land type - they do come in untapped letting you have access to two colors of mana with just one land.
The three cards of the cycle that can be played areAdarkar Wastes(white/blue),Battlefield Forge(white/red), andShivan Reef(red/blue).