Diablo 4has been out for a day and has already proven itself to be a huge hit. It’s not only the fastest-selling Blizzard game of all time, but it has been played for 93 million hours, which is roughly 10,616 years.

“This is a moment years in the making for the Diablo 4 team,” general manager Rod Fergusson said (thanks,VG247). “We’re extremely proud to offer players the richest story ever told in a Diablo game. Since the game was first announced in 2019, the support from millions of players around the world drove us toward this release of our dark vision of Sanctuary. Hail Lilith, Blessed Mother.”

Inarius descending from the sky in Diablo 4 the video game

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The 93 million hours stat was taken from the entire community’s playtime since June 1, meaning that in less than a week, they have collectively spent 10,000 years fighting hellspawn. It only launched yesterday, but those who bought the deluxe edition entered an early access period, which alsoinadvertently started a class war.10,000 years is impressive as is, but Blizzard phrased it as “playing 24 hours a day since the beginning of human civilisation”. That’s a lot of Diablo.

While Blizzard claims that Diablo 4 is the company’s fastest-selling game of all time, it has not released any stats yet, so we have nothing to compare it to. It’s unclear if this metric includes downloads for its free-to-play offerings likeDiablo ImmortalandOverwatch 2, or strictly paid purchases.

Blizzard simply stated that, in four days, it had the “highest pre-launch unit sales ever on both console and PC”. It’s an impressive claim, and 10,000 years of Diablo in four days is nothing to scoff at.

93 million hours probably got a few players pretty far into the game, if not to the end of its story, and while there’s the expected endgame to pool even more hours into, Blizzard isn’t done yet. Only two days ago,Diablo 4 revealed that two expansions are already underwayalongside regular seasonal content.

“You have to build your team… sustainably because you’re kind of always shipping in a way,” Fergusson explained. “We have to build things in parallel. Right now as I sit here we’re about to launch the main game, we’re finishing up season one, we’re working on season two, we’re working on expansion one, we’re kicking off expansion two - all that’s happening right now.”

We at TheGamer gaveDiablo 4 a 4.5-star review, with Features Editor Eric Switzer writing that “Diablo 4 has a solid foundation, but Blizzard is going to have to keep finding new ways to justify this slower take on the series forever, or else revert back to the mindless grind of D3, which isn’t what I want to see.”

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