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Destiny 2: Lightfallhas added three new Lost Sectors to the Legendary Lost Sector rotation. These Neomuna Lost Sectors are effectively miniature strikes, featuring over a hundred enemies and even mechanics. Completing these Lost Sectors on Legend and Master difficulty can prove difficult for more players, especially newcomers.
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Fortunately, Gilded Precept is the easiest Neomuna Lost Sector. Tons of cover and good sightlines make this a good Lost Sector for players looking to farm Exotics. This guide will cover the best loadouts you can use for this Lost Sector along with effective strategies for clearing each section of the Gilded Precept.
Modifiers And Recommended Loadout
Gilded Precept is the easiest Neomuna Lost Sector of the bunch, but it’s still a Neomuna Lost Sector. Expect quite a few adds and a handful of Champions during your run. Bring a good add-slaying build, spec for 100 Resilience, and use weapons that can comfortably counter Barrier and Unstoppable Champions.
Strand and Void
Solar and Void
Barrier and Unstoppable
Attrition
Regeneration is greatly impaired. Defeating enemies may create wells of Light.
Master Difficulty
Equipment Locked
You will not be able to change your equipped loadout after this activity starts.
Limited Revives
Limited fireteam revives. Gain additional revives by defeating Champions.
Master difficulty imposes a -20 Power delta, greatly increasing enemy damage output and survivability. Attrition puts a ton of pressure on your build’s survivability, but an aggressive player can make use of Attrition’s healing wells to become virtually unkillable. We recommend using Solar or Void for this Lost Sector, something we’ll cover in the next section.
Gilded Precept has tons of cover but some hard-hitting enemies, notably Colossus enemies that deal Arc damage. Spec for Arc Damage Resistance mods before attempting this, and bring counters for both Barrier and Unstoppable Champions.
Nightstalker or Gunslinger
Sunbreaker or Berserker
Warlock
Voidwalker or Shadebinder
Huntersshould use either Nightstalker or Gunslinger for this Lost Sector. Nightstalker gives you access to Devour, a powerful tool that completely counters Attrition. You’ll also have access to invisibility and, with Gyrfalcon’s Hauberk, Volatile Rounds. Gunslinger lets you gain x1 Restoration with ease through either Firesprites or Healing Grenades. Use Young Ahamkara’s Spine or Caliban’s Hand to dish out some serious damage.
Titanscan always rely on Sunbreaker in activities like this. Sunspots give you health regeneration and greatly reduce your cooldowns. Use Throwing Hammer for some easy kills up close. If you don’t mind grabbing Attrition wells constantly, Berserker is also a good pick. Use your Barricade to suspend targets, kill them from safety, then grab the healing wells they drop.
Warlocksshould use Voidwalker for Gilded Precept. You have easy access to Devour for constant healing, keeping you alive for moments when you aren’t buffed by Attrition’s healing wells. Shadebinder is also a good option. Bleak Watcher turrets can trivialize most of the encounters in this Lost Sector, although you’ll need to rely on Attrition’s healing wells to stay alive. Alternatively, you’re able to spec into Stasis Shards and Whisper of Rime.
Weapons
Machine Guns
Great for killing adds and majors. Void MGs with Volatile Rounds work best.
Counters Unstoppable Champions and deals a ton of damage.
Counters Barrier Champions, shoots through Phalanx shields, and one-taps adds.
Anti-Barrier Weapons
Allows you to counter Barrier Champions and pierce Phalanx shields.
Machine Gunsare fantastic for this Lost Sector, provided you spec for Heavy Ammo drops. They can melt through most of the adds in this Lost Sector and dish out solid damage against stunned Champions. If you have any, Void MGs like Retrofit Escapade are fantastic when paired with Volatile Rounds.
Leviathan’s Breathis a criminally underrated option for endgame content. It kills Champions in two hits, stuns Unstoppable Champions, and has a ton of reserve ammo. Complete its Exotic Catalyst to speed up its draw time on subsequent shots.
Wish-Enderis always a good pick for solo content like this. It deals great damage from range, breaks Barrier Champion shields, bypasses Phalanx shields, and has infinite ammo. If you equip Ammo Finder mods on your helmet, this weapon can spawn tons of Heavy ammo for you as well.
Anti-Barrier Weaponsare recommended here due to the sheer number of Phalanxes. Anti-Barrier weapons will pierce these shields entirely while also breaking Barrier Champion shields.
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Entrance
Entrance Enemies
You’ll start this Lost Sector in a narrow walkway that’s guarded by a few Cabal Legionaries and Phalanxes. The only notable enemies here are a Centurion and anUnstoppable Incendior.This Champion typically roams near the back of the room, so you can focus on killing the adds first. When the Champion starts to attack, stun it with your Unstoppable counter and immediately kill it. When the coast is clear, enter the newly-opened door at the end of the walkway to reach the next area.
Locked Room
Locked Room Enemies
This next room has dozens of enemies and a couple of Champions. Take this part slowly, sticking to the cover near the entrance to avoid the Psion snipers. Start by killing the Phalanxes and Legionaries grouped up near the center of the room, watching out for Psion snipers on the elevated platforms to your left and right.
After killing enough enemies, twoBarrier ColossusChampions will spawn, one on each side of the arena. They tend to swap sides when you start damaging them, so you’ll want to focus on killing the adds first. Clear out all the Psions that spawn, watch out for any melee units, and keep your Heavy ammo for the Champions. When most of the adds are dealt with, focus on damaging one of the Champions. It’ll most likely swap sides and deploy its shield. Get your Barrier counter ready as it’s swapping sides, then break the shield. Kill the stunned Champion and repeat the process one more time.
The Barrier Champions will drop orbs when they die. You’ll need to grab these orbs and escort them to the totems on the other end of the room. Dunk the orbs into the totems to open the path forward. Reload your weapons and ready your Unstoppable counter.
Before Fighting The Boss
The next room will haveoneUnstoppable Incendioralongside a few fodder units. Lure the Incendior down the stairs and toward the last room you were in. This is a good spot to stun and kill the Champion. Clear out the other adds in the room and proceed into the adjacent hallway. They’ll be two Psions and aBarrier Colossusguarding the hall. Kill the Psions and stun the Champion as soon as you can, keeping your distance if possible. Kill the Champion to unlock the boss room.
Boss Arena
Boss Arena Enemies
You’ll be greeted by a Colossus boss shortly after entering the room.Stick to the entrance for cover.You’ll have a Phalanx on each side of the arena and two Psions at the very back.Snipe these Psionsas soon as you can, then prepare for the War Beasts to push your location. Clear them out with a grenade, then focus your attention on the boss. Arc Threat makes this boss hit like a truck, so you’ll want to only damage the boss when it’s not actively firing its cannon.
Damaging the boss slightly will cause it to retreat to the back of the room, spawning more adds near its location. This is a good time to pop your Super and kill the adds.If your build has exceptional DPS, you can kill the boss right here and end the run. Those chasing a solo flawless clear will want to take this part slowly, picking away at the boss' massive HP pool from safety.There aren’t any Champions at this part, so give the boss everything you’ve got.When all the enemies are slain, open the chest near the back of the arena to finish the run.