Disney Illusion Islandhas a surprising number of Quests laid out across its concise runtime, with nearly all of them containing mini-challenges and puzzles for you to tackle, Abilities to learn, and Collectibles to gather, with some even having boss encounters that will push your platforming skills to their limits.

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The ‘I’ll Be A Smuggler’s Uncle’Questis a perfect example of this, having youtraverse many hazardswith your newly acquired Abilities,find Keys to open a Locked Door,andeven face your first boss of the game!

I’ll Be A Smuggler’s Uncle Quest Overview

UponcompletingtheThings Are Looking UpQuest,Dex will give you a Keycard,granting youaccess to Gizmopolis,starting the Quest ‘I’ll Be A Smuggler’s Uncle.’ You can findall the Tasks for this Quest belowandhow to complete the first two Tasksdirectly beneath it!

I’ll Be A Smuggler’s Uncle Tasks

Return To The Library/Travel Into Gizmopolis Guide

Thefirst two Tasks for I’ll Be A Smuggler’s Uncle are relatively straightforward and linear,so we will provide a brief walkthrough for them here.

Afterreceiving the Keycard from Dex,you will have tobacktrack to the Libraryand will then have toascend to Gizmopolis with your newly obtained Wall Jump Ability.There’s only one way you can go here, as the other areas will be gated off due to your lack of Abilities at this moment in the game.

The complete Task List of the I’ll Be A Smuggler’s Uncle Quest in Disney Illusion Island

Follow the waypoints on your map,and you will be in Gizmopolis in the blink of an eye. Once you’re there, your Task will be updated to ‘Enter Admin Buildings,’ wherethe first significant part of the Questwill occur. The section below will have the complete walkthrough of this section!

Enter Admin Buildings Guide

Now that you’re inGizmopolis,there isonly one path for you to follow,leading you directly to theLocked Doorof the area. Like the Locked Doors before it, youmust find three Keys to open it,which we will have laid out below!

Locked Door: First Key

From the Locked Door,travelnorthwest until you see a Bell on the ground.Jump onto itto break it,activating the platforms above and beside itto begin moving up and down in a straight line.Head northwest, then remain left until you reach a large roomwith yourfirst Key in the top leftcorner.

To acquire the first Key,jump on the Bell in the center of the roomtoactivate the platform on the right.Thenjump on the newly activated platform to reach the other Bell in the top rightcorner of the room.

Minnie Mouse standing outside of a Locked Door in the I’ll Be A Smuggler’s Uncle Quest in Disney Illusion Island

This willactivate the platform on the left sideof the room. Jump onto the platform you just activated andtake it up to the first Key!

Locked Door: Second Key

Aftergrabbing the first Key, head out the east exit,thenhead northwest, past the bounce pad with a mustache on it,thenproceed to head northeast until you reach the next roomwith thesecond Key.This room will haveSpikes, a Rolling enemy, and a Cactus enemy,so be cautious when traversing it.

TheKey will be in the upper left portionof the room, but youmust first activate the platforms blocking your pathbyhitting the Bell in the top rightcorner.

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Use the bounce pad at the bottomof the room toland on the platform above it,thenWall Jump to the left, clip through the bottom of the platform above you,thenWall Jump once more to reach the Bell.Jump on the Bell,activate the platforms, then take them to your second Key!

Locked Door: Third Key

With the second Key in your possession,head east out of the room, follow the pathway down, and head to the left, past the Checkpointto find thethird and final Key in the top rightof the room,surrounded by spikes.

This Key is the simplest to acquire of the bunch.Walk to the far leftof the room,Wall Jump onto the platform above you,thenjump onto the bounce pad and onto the platform to the right.

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Take the moving platform up,thenjump over the spikes and onto the other moving platformandgrab the final Key.From here,return to the Locked Door and open itto complete the Task!

Travel Into Service Tunnels Guide

Oncethrough the Locked Doors,you willsimply have to follow the linear path,asall other routes will be locked due to your lack of Abilitiesat this point in the story.Eventually,you willreach a point where a brief cutscene plays,wherethe crew jumps into a hole.

Here is where you will encounterThief #1,the game’sfirst boss fight,whichcan be a bit tricky if your platforming skills aren’t up to snuff.Nonetheless,you will have to defeat them to progressany further.

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Thief #1 Info

Visit Uncle Steve In Maintenence Office Guide

Afterdefeating Thief #1,you will beTasked to find Uncle Steve in the Maintenence Office.To do this,head east from the boss room,andjump on the Bell to move the vertical platform away from the wallto reveal an opening.

Wall Jump through the opening to find yet another Locked Doorthatrequires three keys to open.You know the drill by now. You can find the location of those Keys in the sections below!

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From the Locked Door,head southand follow the winding pathall the way down until youreach a new Checkpoint.Now,head northwest from the Checkpointandfollow that path until you get to the first room with a Key.

TheKey will be in the ground beneath you, blocked off by moveable platforms with spikeson the bottom, meaning you cannot jump through them.Jump onto the Bell in the center of the roomtoraise the platform to your left, then jump into the area below you.

A Locked Door in the I’ll Be A Smuggler’s Uncle Quest in Disney Illusion Island

Be careful of the new enemy here,as it willperiodically dive underground before emerging and launching several projectiles.There will beanother Bell on the far left in this area. Jump onto it to lower the platformsthat were blocking your Key.Ascend back to the higher ground,head right, andacquire your first Key!

With the first Key in your possession,head out the east exitandreturn to the Checkpoint you first activated after discovering the Locked Door.From this Checkpoint,head northeast and follow this pathway until you reach the room containing your second Key.

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There will beone Cactus enemy on the groundin front of you andone Rolling enemy on the wall in the upper right.YourKey will be in the top left cornerof the room.Jump on the Bell on the floortoactivate the moving platform,thenwait for it to move past the gap that leads you to the other Bellin themiddleof the room.

Jump through the gap and onto the Bell,moving ared platform out of the wall in the bottom leftcorner. Make your way to this platform andWall Jump off of it and off the other walls to reach and acquire your second Key!

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After grabbing the second Key,head back to the central Checkpoint,thenhead southeastandfollow this pathway until you reach the third and final roomwith thelast Key.

This room will haveseveral strips of spikes on the wall, one Cactus enemy, and a Rolling enemy on the right wall.Yourfinal Key is also suspended in the air near the center of the room,andthere are two Bells for you to hit,which willactivate different platforms.

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Use thebounce pad in the center of the room to get to the elevated platform in the top leftandjump onto the first Bell.This willtrigger the platform in the bottom right cornerof the room, enabling you toWall Jump off it to reach the second Bell.

Jump onto the second Belltoactivate the red platform underneath the Key,causing it tomove up and down.From there,use the bounce pad in the center of the roomto reach it, thenride it up to acquire the third and final Key.From here,head back to the Locked Door and open it!

Uncle Steve

After opening the Locked Door,follow the linear pathway to Uncle Stevetocomplete the final Taskof theI’ll Be A Smuggler’s Uncle Questin Disney Illusion Island!

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