The fourth Confession inDarkest Dungeon 2, Ambition, pits players who reach the Mountain against the Ravenous Reach. This grasping monstrosity is arguably the game’s most straightforward end boss, but that doesn’t mean it will be an easy fight!

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Ravenous Reach can deal a lot of damage quickly, but telegraphs its attacks to give you time to prepare. With the right Skills in place to counter the boss’s offense, you’re able to turn the tables and clear the path to the game’s final Confession. Read on to find out how you can defeat Ravenous Reach!

Phase One

Ravenous Reach has three forms, each slightly more powerful than the last. The first form has 65 HP and a no-nonsense attack pattern; it usesSetbackon the frontmost Hero, dealing them a solid blow and knocking them to the rear of your formation. Its last action in each round is usuallyIdeation, which inflicts Stress on a Hero and loads up the boss with Block+ tokens.

Set up Block tokens of your own to reduce the amount of damage that you take from Setback. The main obstacle in this phase are the Block+ tokens, whichreduce the damage that the boss takes from attacks by three quarters.Try using Skills like the Highwayman’sHighway Robberyor the Leper’sBreakto remove the tokens all at once, clearing the way for full damage on subesquent attacks.

the first phase of the ravenous reach boss in darkest dungeon 2

Attacks that apply Vulnerability tokens can also be used to negate Block tokens

Blight, Burn, and Bleed damage aren’t affected by Block, so another strategy is toload up the boss with these effectsand let its HP drain away over time. Once the Ravenous Reach’s HP hits zero, it will regenerate and enter its second phase.

the second phase of the ravenous reach boss fight in darkest dungeon 2

Phase Two

The second form of Ravenous Reach deals less damage overall, butattacks more aggressivelyandinflicts Bleed on Heroes.Its own Resistances are quite strong, so you may have trouble reciprocating with your own damage-over-time effects. It’s not impossible, though, so don’t give up on solid attacks likeIncisionorPunishjust because their effects might not stick!

The Ravenous Reach starts the second phase by marking two Heroes withPrecise Intent.These Heroes will soon be targeted withTeardown, dealing a small amount of damage while causing them to Bleed. Be ready with Bandages or Skills that can stop the Bleeding, such as the Runaway’sCauterize, Vestal’sMinistrations, or Plague Doctor’s Battlefield Medicine. It’s also a good idea to boost Heroes' Bleed Resistance at the start of the phase withOunce of PreventionorClotting Powders.

the third phase of the ravenous reach boss fight in darkest dungeon 2

you may’t divert Teardown via Taunt because of the mark from Precise Intent, but the attack can still miss due to Blind or Dodge. Use a combination of these effects to keep your Heroes safe.

As long as you can keep the Bleed damage from getting out of hand, the second phase of the fight is fairly easy. Use this to your advantage,recovering HP and Stressas best you can before removing the last of the boss’s 75 HP and triggering the final transformation.

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Phase Three

When it reaches its third and final form, the Ravenous Reach stops holding back. Topped up with a fresh 100 HP, it starts by castingRumination, inflicting both Horror and Bleed on multiple Heroes. Keep an eye on your Heroes' Stress levels, as a sudden Meltdown can reduce their HP and make them extremely vulnerable to attacks.

After setting up your team with Rumination, the Ravenous Reach unleashes its ultimate attack,Last Grasp.This attack hits your entire team - usually for around 20 to 25 damage apiece - andrecovers some of the boss’s HP. As long as you’re keeping up with damage, you’re able to easily outpace the boss’s healing factor, but if the fight starts to get away from you the Reach’s recovery can be a problem.

Last Grasp also gives the Ravenous ReachRiposte tokens, making every attack a risk considering all the damage that you’ll be taking. Clear the Riposte tokens with the aforementioned Highway Robbery or the Man-At-Arms’Bellow, or use Blind and Dodge to evade the boss’s retaliatory attacks.

The boss’s third form also brings its Blight, Bleed, and Burn Resistances back down to reasonable levels, so you can more reliably inflict them on it.

Ultimately, this fight is about managing the Ravenous Reach’s buffs. As long as you can get around its defenses, the Ravenous Reach doesn’t pose much threat to a well-equipped party. Best of all, this boss hasno Deathblow Resistance, meaning that it is guaranteed to die when its final form reaches zero HP. If both the boss and your surviving Heroes are almost dead,go for brokeand finish the job - you can’t lose this fight to lucky Deathblow rolls on the part of your enemy, a rare luxury in Darkest Dungeon!