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Despite having no combat,Disney Illusion Islandstill has boss encounters, with the first one being kicked off byThief #1,who is aptly named that due to them stealing theTome of Engineering.Using your platforming Abilities, you must overcome minor puzzles and obstacles to best them in battle.
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While you won’t directly attack Thief #1,jumping on specific switches will trigger items to fall onto them,dealing damagein the process. Doing thisthroughout various phaseswill have you emerge victorious from the battle with the Tome of Engineering in your possession!
Thief #1: Phase One Guide
The first phase of this encounter has three parts to it, all requiring you to jump onto six switches that will trigger the gacha-esque capsules to fall onto the boss’s head, damaging them in the process.
Phase One: Part One Guide
Part oneof the first phasehas no active threatsto you as itsimply teaches you the encounter’s mechanics.Here, you will seesix yellow switchesyou can jump on andsplit into groups of three to the left and rightsides of the boss.
To get to them,use your Wall Jump Ability to reach the platforms, then jump from them onto the yellow switches.Landing on a yellow switch willretract it back into the wall and give you a hefty bounce,enabling you toposition yourself to land on another one or a higher platform.
In the first part of this phase,the yellow switches are all positioned near one another,so you canuse the height of each bounce to reach the next one.Afterhitting all three on one side, head over to the other and repeat the same stepsto drop the first capsule on the boss!
Phase One: Part Two Guide
After getting hit with a capsule, the boss willsummon three spiked batteries on the bottom of the arena’s floor.One in the far left corner, another in the middle, and the last in the far right corner. Additionally,there will now be two shuriken-like projectiles that will continuously fall just to the left and right of them.
Aside from the new threats present to you,your goal is the exact same as the first part.You just now have tobe wary of the spikes and shuriken.Youcan easily avoid the spikes by using the Wall Jump Ability to reach the platforms,just like last time.
Once you’re on the platforms, you will realize thatthe shurikens fall at a steady but prolonged rate, passing over two of the switches you need to hit.Take your time andwait for the shuriken to pass over the bottom-most switch.
From here, you cansafely jump on the bottom-most switch, use the height of the bounce to reach the one just slightly above it,thenuse the height of that one to reach the upper-most one.After that, justrepeat the process on the other sideto drop the second capsule on the boss!
Phase One: Part Three Guide
Hitting the boss with the second capsule will havethem call in even more support,this timesummoning another spiked batteryinto the picture, on theupper-most green platform on the left sideof the stage,along with two more shurikens on the far left and right sideof the arena.
As you could have guessed,your goal is the same as the previous parts.Still,your strategy is a tad different this time,thanks tohow the switches are positioned and how many hazards are on the stage.
But fortunately for you, thenew shuriken fall just as slowly as the first pair,so you can justwait for them to pass through the stage floor before using your Wall Jump Abilityto reach the first platform.
Next,we suggest taking your time to hit all three yellow switches.There’s no need to rush here, andwe recommend hitting the one near the wall first,as itenables you to reach the highest platform,giving you access to the highest switch.
After jumping on the highest switch,you canuse your height gained to fall onto the yellow switch below it.You can thenGlide over the spiked battery in the middleof the arena, giving you access to the other side, where youjust repeat the same process to finish the first phase!
Thief #1: Phase Two Guide
Clearing the first phase will have theboss drop a gate behind them before lifting it, revealing a slightly different layoutthan before, this time with thefirst platform being a conveyor beltthat will make things somewhat more challenging.
Like the first phase, thesecond will have three different parts,each slightly more challenging than the last. Fortunately,your goal remains the same across all three parts,having youjump on six yellow switches to drop a capsule on the boss’s head.
Phase Two: Part One Guide
Part one of the second phaseopens with four spiked magnets on the ground,requiring you tobe careful with your jumps as you get near the wall to Wall Jump onto the new conveyor belt.Therewill also be two shurikens to the left and right of the boss,so be mindful of them as well.
Once you’reon the conveyor belt, wait for the shuriken to pass over the bottom-most yellow switch,thenjump onto it and use the height gained from the bounce the reach the platformjust above you. From here,use your Wall Jump Ability to reach the topmost switchanduse the bounce from that to reach the one directly next to the boss.
Doing it this wayenables you to reach the other switch on the opposite side of the bossfrom the bounce, allowing you toskip the entire process of reaching the opposite end of the stageand quickly hit all switches.
After hitting the switch on the opposite end of the boss, you canGlide to the upper-most switch on this side,then quickly drop down onto the lower-most oneto clear the first part of the second phase!
Phase Two: Part Two Guide
Remain put on the upper-most platformon either side of the boss before the second phase begins, asthe boss will only summon two more shurikens into the arena,one on thefar leftand the other on thefar right.
Yourgoal and strategy are the exact samehere.Drop down from the top platform onto the bottom-most switch,thenuse the bounce to get back onto the upper-most platform.From here,use your Wall Jump Ability to reach the highest switch,thenGlide to the one closest to the boss.
From here,Glide to the bottom-most switchon the opposite end,using the bounce from that to reach the upper-most platform.Next,Wall Jump to the highest switch,thenland on the one closest to the bossto quickly and efficiently clear this part of the second phase!
Phase Two: Part Three Guide
The third part has theboss summon two spiked batteries into the arena,one ontop of the upper-most platform on the leftand theother coming out of the bottom of the upper-most platform on the right.However,these are almost entirely useless if you use the same strategy as the last part.
Again, you will want toremain put on the upper-most platformon whichever side you’re on and will then want tojump onto the switches in a way that enables you to reach the other sideeffortlessly.
If you’re on the left side, jump on the switch to your left and use the bounce to reach the uppermost switch.From there,simply land on the bottom-most one, then Glide over to the other bottom-most switch on the opposite endof the arena. Thenjump on the other switches after you reach the highest platform,as usual.
Starting on the right side gives you slightly more leeway,as youcan start from either the top or bottom switches and use the uppermost or lower-most switch to reach the other side’s bottom-most one via Gliding,then finish the other two off efficiently!
Thief #1: Phase Three Guide
Ourthird and final phaseof the Thief #1 boss encounter isthe most varied and challengingof the bunch butonly has one part to it as opposed to threelike the others have. There will also betwo Hearts that spawn during this phase,so be sure to grab them if you are low on health!
Phase Three: Final Step Guide
The final stepreplaces all platforms with conveyor belts, places four spiked magnets along the ground, and has four shurikens that descend from the ceiling,replicating their positioning, speed, and pattern from the previous phases.
In addition to that, you will have tojump on eight yellow switches instead of six,except this time,they will periodically retract back into the wall temporarily before revealing themselves again,having youtime your jumps.
For this phase,we suggest taking your time, being incredibly patient and cautious of the situation, and not relying too heavily on chaining together switches,as the timing can be tight and complicated to nail.
First and foremost, we recommend youWall Jump onto the first conveyor belt and then again to reach the second one,thentake care of the three upper-most switches first, before simply dropping onto the bottom-most onebeforeGliding to the other end of the stage.
Once you’re on the opposite end, repeat the same process to finally defeat the boss.The only realchallenge here is getting the timing down of the switches,but once you hit one, it will never come back out,so if you’re patient enough, it shouldn’t be too much of an issue.
Don’t attempt going trying to hit all of them in one motion.We strongly urge you totake it one step at a time and only hit one to two at mostat a time. Any more will likely result in you falling to the bottom of the stage and likely onto a spike.