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When making your rolls inBaldur’s Gate 3, you’ll want an edge on everything you can. Proficiencies are one of many paths to success. Much like Pokemon, you’re going to want to collect them all - or at least as many as you reasonably can. If we can’t become dice hoarders in Baldur’s Gate, we can at least be Proficiency hoarders.
RELATED:Baldur’s Gate 3: Proficiency, Explained
Of course, that’s all well and good if you know how to get those proficiencies. With proficiencies available from races to classes and everything in-between, planning a well-balanced character will take some planning, a whole mess of tables, and a healthy amount of chaos - like every Dungeons & Dragons adventure.
Saving Throw Proficiencies
Saving throw proficienciescome in a pair from the class you choose.You get both of them, and youcan’t earn any moreunless you multiclass.
There is one exception: thefeat “Resilient.“Resilient allows you to gain+1 point to an Ability Score of your choiceandProficiency with that Ability Score’s saving throw.This feat can be taken at any Ability Score Improvement level-up.
Skill Proficiencies
Skill proficiencies come from various sources and are themost flexible of the proficiencies.You can gain them from classes, backgrounds, feats, and (in rare circumstances) races. Each istied to their respective Ability Score,meaning you’ll get bonuses from both your Ability Modifier and Proficiency when making rolls with a proficient skill.
Sounds great, right? Butsome skills are a little trickier to gain proficiency withthan others. Skills like Sleight of Hand or Performance are relatively rare, so if you want them, you’ll have to remember the few options in earning them.
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Equipment Proficiencies
Most equipment proficiencies are gifted through theclasses you choose.While there are a few exceptions, you can suspect that most of your equipment proficiencies will be available to youfrom the start of your game.
However, if you’re hoping to get a proficiency for that one weapon you really, really want, you’ll need toplan ahead or spend a level-up choosing a specific featthat allows you to wield or wear it. If you’re not sure what you need, go on and take a look below.
Weapons
Weapons are perhaps themost complicated of the proficiencies.This is because some classes allow for using all weapons of a certain type, and other classes and races get down to the nitty-gritty specifics of select weapons.
If you’re hoping for a certain weapon to be used in your game,look at its item description andthen compare it to the table below. Thefirst two categories are grouped,and if you don’t spy your class listed, try looking down at themore specific entries belowthem.
Daggers, Darts, and Slings
Armor
Armor proficiencies are, thankfully, very straightforward. There aren’t many, and you gain a proficiency forone or multiple armors when choosing your class.
To expand your repertoire of proficiencies, you canchoose your racewisely ortake one of the featsoffered at one of theAbility Score Improvement level-ups.
Tool And Miscellaneous Proficiencies
The only applicable tools for proficiencies in Baldur’s Gate 3 for the time being are theThieves' Tools and Trap Disarming Kit.Having Proficiency in Thieves' Tools will meanyou are proficient in both. You can gain Proficiency in them through:
Beyond these useful tools, you can also becomeproficient with Musical Instruments.Bards receive Musical Instrument Proficiency,but you can also select the"Performer” featduring an Ability Improvement level-up.
By selecting Proficiency inMusical Instruments,you’ll be able to play the:
There areno other notable Proficienciesfor the time being.Languages are technically knownand are race-locked, but their impact does not seem to hold any significant impact on gameplay. Additionally, there appears to be no Vehicle or notable Game proficiencies as there are in base Dungeons & Dragons.
In short, the proficiencies you’ll want to collect (and can collect) mostly pertain to your active, common-use skills. Whether equipment or Ability-related skills, whatever proficiencies you invest in will likely see enough use to be worth the investment.