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The Gerudo Desert’s Siwakama Shrine is a challenging little puzzle room inThe Legend of Zelda: Tears of the Kingdom.Since this shrine is in the desert, getting there without some way to stave off the heat is a challenge in itself.
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As ever with the shrines in Tears of the Kingdom, there may be more than one way to complete a shrine. Our method uses Recall to bridge the gaps you need to cross and reach the sweet Light of Blessing at the end of the trial. You won’t need any weapons or anything special for this shrine, just Link’s innate abilities.
Siwakama Shrine Location
Siwakama Shrine lies on theeastern edge of the Gerudo Desert. It can be easily accessed if you travel east out of Gerudo town, or directly south from Gerudo Canyon Skyview Tower.
The shrine’s exact coordinates are-2449, -3347, 0041
On your way to the shrine, look out for agiant entrance to the Depths below Hyrule.
Siwakama Shrine is just a little bitfurther south from the Depths entrance, on the path that will lead east to the Champion’s Gate.
Siwakama Shrine Puzzle Solution
Get ready to perfect yourusage of Recall, because you’ll need to use it to get across each section of this shrine.
There’s one treasure chest hidden away in this shrine, but it is fairly hidden compared to others. We’ll explain how to get it, so don’t worry. As far as chest rewards go,Bomb Flowers are pretty nifty.
First Puzzle Room
There might well be another way to proceed through this shrine, simply because using Recall seems a bit too obvious and simple.
When you walk into the first chamber, you’ll spot aball on the ledge opposite.
UseUltrahand to slowly bringthe ball towards you and lower it down to the central platform.
Drop it there so it is still.
Jump onto the ball anduse Recall to have it backtrackwhile you stay on top.
This will bring you safely onto the ledge and into the next chamber.
Second Puzzle Room
Before you solve this puzzle room, bring theball from the opposite ledge downto the lower level, and place it on the right.
On theright side of the room, there is a small ramp and a breakable wall.
Use Ultrahand to grab the ball and let it go at thetop of the rampto bash into the wall.
Thewall will break and reveal the hidden chestof this shrine. Grab it for fiveBomb Flowers.
Now, go back up to the main platform and grab the ball from the previous room. Using Ultrahand,attach both of the balls together side-by-side.
Now bring the connected balls to the centre and let themrest in the divoton the thin edge of the platform in front of you.
Move the ballsforward and uponto the ledge and drop them there.
Use Ultrahand again andbring the balls to you this time, making sure they areslotted nicelyon the narrow ledge.
Jump onto either of them and use Recall to have themtrace their path backwardsand bring you to the ledge opposite. Leave these two balls here.
Final Puzzle Room
The final puzzle room is by far the easiest.Ignore everything in the roomother than the ball on the ledge opposite.
Use Ultrahandto bring it down to the right and close to your platform.
Jump on top of it and use Recall.It will travel back to its original resting place and deposit you safely in front of the end of the shrine.
Congratulations, you’ve completed the dastardly wiles of Siwakama Shrine and claimed yet another Light of Blessing.
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