One beloved aspect of theMortal Kombatgames is that despite how serious they can be, there’s always been a humorous side to them, especially in the pre-NetherRealm era. The ’90s installments had that distinct charm that comes from such a small team common back then, and that feeling surprisingly went forward into the 2000s.
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Mortal Kombat’s PS2, GameCube, and Xbox entries continued to have wacky content, including off-the-wall minigames. Midway didn’t want these titles to be solely fighting games, as theseminigames weren’t something you’d see in Street Fighteror anything else. MK’s minigames are sparse but all noteworthy in their own right.
8Test Your Might
The most famous Mortal Kombat minigame is Test Your Might. Appearing in numerous installments, including the very first one, it’s a minigame where you must rapidly press various buttons to make the meter go up into you reach a threshold. At that point, you must press a button to strike, and if it’s above the threshold, it’ll go through, and you win.
It’s a fun party-style game, especially with two players - it’s a fun diversion with your buddy if you want a break from versus play. Just verify not to wear out your hands too much.
7Test Your Sight
Appearing in Mortal Kombat: Deadly Alliance and Mortal Kombat 9, Test Your Sight is another party-style minigame. Just like a classic carnival game, you must follow the path of the object that holds the key item you’re looking for. As the minigame progresses, more cups are added, and the speed gets significantly faster.
It’ll be great for a lot of people, although some with not as good tracking ability will have to guess in the later rounds of the minigame. Test Your Sight is far better than the real-life version, though, as there’s no sleight of hand trickery to take your money away. It’s quite fun, but it’s a shame it’s not in more MK games.
6Test Your Luck
There’s always been an appeal for more party-centric modes in fighting games. That’s whyStreet Fighter 6has Extreme Battles, and Test Your Luck in Mortal Kombat 9 and X is very similar to that. In this minigame, there’s a certain amount of modifiers that are randomly picked that can apply to one or both players.
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These modifiers can be drastic and sometimes result in one-sided matches. However, at other times it’s fairly even, and you never know what you’ll get. you may play Test Your Luck two-player in both games, and it’s another fun diversion akin to the party modes inSuper Smash Bros.
5Test Your Balance
The PS Vita was an incredibly underrated system that not only offered a lot of great exclusives but impressive console ports as well. Onedefinitive hidden gem for the platformwas the port of Mortal Kombat 9. And it wasn’t just a simple port, as many additions were added, including two new minigames. One of them is Test Your Balance.
Since the PS Vita had Sixaxis motion controls, you balance your fighter by tilting the device in either direction. It’s easy at first, but later on, you must deal with flying body parts messing up your balance, and you need to stay in one specific zone for a set period. It works phenomenally on the Vita, although it likely won’t be great on a bus or plane. If you’re not in that situation, it’s a challenging good time.
4Test Your Slice
One of themajor childhood mobile games for manywas Fruit Ninja. It was the perfect mobile title to play on the go, and every version was quality, even the Kinect port. Since the PS Vita had a touch screen, it made sense for a Fruit Ninja-style minigame for the MK9 port, with all the fruit being replaced with appropriate body parts.
Test Your Slice is a solid Fruit Ninja clone complete with combos and bombs that you must shake the Vita to detonate. It’s a minigame that would truly only work on a touchscreen, and it’s a lot of arcade-style fun.
3Motor Kombat
Mortal Kombat’s sixth-gen titles experimented quite a bit, and its minigames were the wackiest yet. In Mortal Kombat: Armageddon, there is Motor Kombat, aMario Kart-style racer. It’s already ridiculous on the surface, but Midway put so much effort into this minigame.
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There are ten characters and five tracks here, and the gameplay is pretty good and not as shallow as you may think. This could have easily been a throwaway minigame to include as a joke, but it’s quite well-fleshed out. It’s a blast with friends, and you might play it just as much as the core fighting game.
2Chess Kombat
Exclusively in Mortal Kombat: Deception is Chess Kombat. It may seem like a simple game of chess with Mortal Kombat pieces, but they are several twists to the formula. The first is that when characters fight, you actually battle in traditional gameplay, which is nice compared to most other minigames.
Another is the traps you place that will guarantee a kill if a piece steps on it. Monitoring and managing character health on the pieces is also important, and overall, this minigame is a neat MK take on chess. It does support two players, and while it’s quite engaging, you won’t play it as much as the core fighting game, unlike Motor Kombat.
1Puzzle Kombat
Another minigame in Mortal Kombat: Deception is Puzzle Kombat. Its gameplay and art style are very similar to Capcom’s Super Puzzle Fighter. What makes it unique is that each character has their own super, similar to a master ability in Peggle. This makes it crucial to pick a character that you can effectively use their super because it can win you the game.
You fight your opponent in multiple rounds and can even perform a Fatality at the end, which is a nice touch. Puzzle Kombat will likely be most players' cup of tea compared to Chess Kombat, with its wider appeal, and is about as fun as Super Puzzle Fighter in multiplayer.