In the wake of New Phyrexia’s Multiverse bending invasionMagic: The Gatheringreleased a 50-card miniset to follow up with many of your favorite characters. With planes destroyed, planeswalkers desparked, and several characters haunted by their actions, there are tons of cool cards to collect.

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Since March of the Machine: The Aftermath is such a small set, there are tons of variant printings for players to enjoy. Whether you’re looking to pick up a fancy new commander with a special frame or foiling or want to collect the creature version of your favorite planeswalker, there’s a good chance they’ll be among the most valuable cards from the set.

The prices of these cards are taken from TCGplayer’s Market Value from Jul 21, 2025, and may change over time.

Image of the Nissa, Resurgent Animist card in Magic: The Gathering, with art by Adam Rex

10Nissa, Resurgent Animist 72 (Retro Frame) - $18.13

The retro frame version of Nissa, Resurgent Animist represents her while she is desparked on the recently restored plane of Zhalfir. Nissa is back to her animist rootswith a powerful landfall ability, rewarding you for playing lands, particularly if you’re able to hit two or more in a turn.

When any land enters the battlefield under your control, Nissa generates a mana of a color of your choice. Then, once this ability activates for a second time, you may reveal the top card of your library until you hit an Elf or Elemental card, putting that card into your hand. Nissa turns your ramp spells into a powerful two-for-one, adding mana and netting a creature card while you’re at it.

Image of the Narset, Enlightened Exile card in Magic: The Gathering, with art by Domenico Cava

9Narset, Enlightened Exile 217 (Halo Foil) - $20.22

The halo foil version of Narset, Enlightened Exile comes in the newly revealed showcase frame from Tarkir, a plane entirely under the rule of dragons. Narset has a powerful passive ability to give all creatures you control prowess, pumping all your creatures when you play a noncreatue spell.

To help pump your team, Narset can exile a noncreature, nonland card from any graveyard so long as its mana value is less than Narset’s power, copying that spell and letting you cast it for free. Narset can grab instant and sorcery spells, which is great, but it can also grab planeswalkers, enchantments, artifacts, and battle cards from any player’s graveyard, not just yours.

Image of the Calix, Guided by Fate card in Magic: The Gathering, with art by Jason A. Engle

8Calix, Guided By Fate 206 (Halo Foil) - $21.28

Bringing back a powerful Theros ability is Calix, Guided by Fate, an enchantment creature with the constellation ability. Every enchantment you play gives a creature of your choice a +1/+1 counter, which also triggers when Calix comes into play.

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Calix comes with a neat ability that triggers whenever it or an enchanted creature you control deals damage to a player. You get to create a token that is a copy of a nonlegendary enchantment you control. With enchantments like Banishing Light to exile problematic permanents or to keep yourself safe behind a wall with Ghostly Prison to copy, there are plenty of great targets to copy.

7Nissa, Resurgent Animist 162 (Extended Art) - $21.48

Back on the list for the most valuable cards in March of the Machine: The Aftermath is Nissa, Resurgent Animist, though this time it’s the extended art version. There’s a pretty easy combo to assemble with this Nissa, requiring only two other creatures, both of which you may find off of Nissa’s ability.

With Ashaya, Soul of the Wild and Quirion Ranger in play, you can create an infinite loop of returning Quirion Ranger, now considered a Forest thanks to Ashaya, back to your hand to untap another creature. When you play it again,it triggers any landfall abilitiesyou might have, including Nissa’s, as well as any other enter the battlefield abilities. Repeat this process with some other card in play to draw as many cards as you like!

Image of the Nissa, Resurgent Animist card in Magic: The Gathering, with art by Tuan Duong Chu

6Training Grounds 193 (Halo Foil) - $22.18

This weird little enchantment has badly needed a reprint for a long time and finally gets one in The Aftermath. For one blue mana, Training Grounds reduces the cost of activated abilities of your creatures by two generic mana. It can’t make abilities free, only reducing the cost to a minimum of one mana.

Training Grounds finds a lot of success in commander decks like Kenrith, Returned King, who has lots of activated abilities that can be reduced in cost. This is fitting since the showcase artwork features the plane of Eldraine, the land where Kenrith is from and the next canon set the game is visiting.

Image of the Training Grounds card in Magic: The Gathering, with art by John Severin Brassell

5Tyvar The Bellicose 227 (Halo Foil) - $23.92

There isno shortage of green and black legendary Elf creaturesto lead your commander decks, but Tyvar the Bellicose brings something new to the table. Your attacking Elves all gain deathtouch, making even your smallest Elf a threat.

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Image of the Tyvar the Bellicose card in Magic: The Gathering, with art by Richard Luong

The most interesting part of this Tyvar is that creatures you control also put +1/+1 counters on them when a mana ability of theirs resolves equal to the amount of mana they make. Over time, even the smallest Llanowar Elf can become a powerhouse after only a few turns.

4Nahiri, Forged In Fury 215 (Halo Foil) - $24.90

Stuck back on her home plane of Zendikar, Nahiri, Forged in Fury is perhaps one of the most exciting new legendary creatures from The Aftermath. Despite costing six mana, Nihiri can come down much earlier thanks to its affinity for equipment ability, reducing its cost by one generic mana for each equipment you control.

Attacking with an equipped creature you control exiles the top card of your library, which triggers off of each equipped creature that attacks. If the top card is an equipment, you can cast it for free. Jamming as many cards with effects like For Mirrodin! and equipment that attaches when it enters the battlefield can turn Nahiri into a card slingin’ machine.

Image of the Nahiri, forged in fury  card in Magic: The Gathering, with art by Dominik Mayer

3Sarkhan, Soul Aflame 225 (Halo Foil) - $26.79

The dragon worshiping Sarkhan may have finally found peace after years of being tormented by a certain evil dragon on Tarkir in The Aftermath. Sarkhand, Soul Aflame reduces the cost of all your Dragon spells by one generic mana while in play, making it an auto-inclusion in just about every Dragon commander deck that can play it.

Then, when another Dragon enters the battlefield under your control, you may have Sarkhan become a copy of it until the end of the turn. This ability lets you attack with a copy of that dragon the turn it comes out, letting you capitalize on any attack triggers they might have immediately.

Image of the Sarkhan, Soul Aflame card in Magic: The Gathering, with art by Domenico Cava

2Karn, Legacy Reforged 99 (Retro Frame) - $35.67

Returning to the retro frame of Zhalfir comes Karn, Legacy Reforged. This legendary artifact creature has a power and toughness equal to the greatest mana value among artifacts you control. Since it costs five mana, Karn is guaranteed to be at least a 5/5 at all times.

But it won’t stay that small for long. At the start of your turn, you add a colorless mana for each artifact you control. At a minimum, it will add one mana for itself, ramping you up to six mana, but more likely than not, you’ll be adding a ton of extra mana, letting you cast all sorts of expensive artifacts during your turn.

Image of the Karn, Legacy Reforged card in Magic: The Gathering, with art by Daren Bader

1Ob Nixilis, Captive Kingpin 220 (Halo Foil) - $47.23

Stuck on New Capenna, Ob Nixilis can’t catch a break. Now known as the Captive Kingpin, this desparked Ob Nixilis has tons of potential to combo with all sorts of creatures across multiple formats.

When an opponent loses exactly one life, Ob Nixilis gains a +1/+1 counter, and you get to exile the top card of your library, letting you play it until your next end step. This Ob Nixilis can go infinite with the combo enchantment All Will Be One. All you need is to have an opponent lose exactly one life, like off of a Cauldron Familiar, to start an infinite loop until an opponent loses.

Image of the Ob Nixilis, Captive Kingpin card in Magic: The Gathering, with art Showcase by Krharts

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