Whether you’re looking to obtain every Collectible, experience the story in its entirety, or are just in it for the pure platforming goodness,Disney Illusion Islandhas lots to offer, making every Ability you obtain feel world-changing.These Abilities all come from the Main Quests of your adventure,which can throw all kinds of challenges your way.

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While there is no combat of any sort in Disney Illusion Island, there aremany threats you must look out for and many more mini-puzzles and challenges to completevia your newly learned Abilities. Take theThings Are Looking Up Quest,for example, a relatively early Quest with some minor puzzle elements that perfectly represent what you’re in for during the rest of your journey.

Updated on July 12, 2025 by Jerel Levy:With Disney Illusion Island having so many abilities to unlock, we’ve revisited some of our guides and updated them for formatting areadability to ensure you get the best experience when playing through the game. If you’re looking for how to get over the massive gaps on illusion island or where to find all the keys for the Things Are Looking Up quest, follow this walkthrough.

The complete Task List for the Things Are Looking Up Quest in Disney Illusion Island

Things Are Looking Up Quest Walkthrough

Things Are Looking Upis one of the first Quests you will be met with in Disney Illusion Island, becomingavailable just afteryou finish the Tutorial Quests ‘What’s That Sound?’ and ‘A Lead… Kinda.’

There arefive Tasks in this Quest,withthe first being the most substantial of the bunch,asthe rest are merely just you backtracking or using your new Wall Jump Abilityto reach new areas. you may find the complete set of Tasks below.

A collage of images of Minnie Mouse unlocking the two Locked Doors in the Things Are Looking Up Quest in Disney Illusion Island

Things Are Looking Up Tasks

Due to the ‘Find A Way To Travel Higher’ being the most substantial part of this Quest, we separated it from the rest of the Tasks, allowing us to focus on all its steps more thoroughly.

You can find it and the remaining Tasks in the sections below!

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Find A Way To Travel Higher Guide

When beginning theThings Are Looking Up Quest,yourfirst Taskwill be toFind A Way To Travel Higher,quickly introducing you to the concept ofLocked Doors,which require you tofind Three Keys to unlockand gain access to the new area.

There aretwo Locked Doors you must gather Keys for in this Task,ultimatelyleading you toMazzy,who willprovide you with the Wall Jump Ability,thus completing this Task.

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Fortunately, after clearing this one,the rest are more or less you backtrackingwhile testing your newfound powers.

Locked Door #1: First Key

After being introduced to the concept ofLocked Doors,you willfindthe first Key for it directly aboveit. Since this is the first Locked Door, the Keys will be relatively easy to find.

Locked Door #1: Second Key

Thesecond Keyfor the first Locked Door will befound by heading west from the first Key until you reach a dead end,thenjumping to the elevated platformandrunning eastward.Once here, thecamera will zoom inon the second Key.

There will betwo bounce padshere.Use the first one to reach the red leafplatform to the right, thenjump from here onto the other bounce pad on your rightto reach andobtain the second Key.

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Locked Door #1: Third Key

With the second Key in your possession,make for the top right exitin the same room as the Key. Once here,continue heading east until the camera zooms inon the third and final Key needed to open the Locked Door.

To get the Key,jump on the Venus Fly Trap, quickly jump off it, and use your Boost Jump to reach the elevated platformon your right.

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From there, you can simplyjump to your right once more to acquire the third and final Key.Now you can finallyreturn to the Locked Door and open it,gaining access to the next area.

If the Venus Fly Trap is giving you trouble, you cantake the bottom-most path and use the bounce padto reach the Key. Either method works, but the Venus Fly Trap route is the fastest and most direct.

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Locked Door #2: First Key

After unlocking the first Locked Door,follow the linear path downward until you reach yet another Locked Doornear the southeast portion of the zone that requires three Keys to open.

From the Locked Door, head west and continue in that directionuntil you reacha room with a Cactus enemyon the ground, aVenus Fly Trap platform,and thefirst Key in the upper left corner.

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Jump and use your Boost Jump to reach the Venus Fly Trap,thenquickly run to the left and jump near the platform’s edge,thenuse your Boost Jump once more to acquire the first Key!

Locked Door #2: Second Key

With the first Key acquired,drop down from where the Key was, then head westandfollow the linear paththat willeventually lead you northeast.

You will ultimately end up ina room with two Cactus enemies,one on the ground and the other in the top right corner,directly in front of the second Key.

Goofy, Donald, Minnie, and Mickey approaching Mazzy and receiving the Wall Jump Ability in Disney Illusion Island

There aretwo bounce pads in this area.Use thefirst one on the ground to reach the elevated platform on your right.

From here,head to the other raised platform to the right,thenuse your Boost Jump to get onto the purple platformwith holes in itto the left.

Mickey and Minnie Mouse approaching Jido, and NPC found in Disney Illusion Island

Next,jump onto the elevated bounce padanduse the height to reach the uppermost platform on the right,the one with theCactus enemy and the second Key.Jump over the Cactus enemy and grab the Key, leaving only one left.

Locked Door #2: Third Key

After obtaining the second Key,head east and follow yet another linear pathuntil you reach alarge room with several pits of spikes, another Cactus enemy, and three bounce pads.

Thethird Key will be visible in the bottom left cornerof the room.

Navigate to the ground floorof the room, thenhead to the left, jumping over the Cactus enemy when it approaches you.

Next,jump over the first series of spikes and onto the bounce pad, propelling yourself over the second set of spikesandonto the third and final Key.

With the final Key in your possession,head back to the Locked Door and crack it opento access the next area.

Mazzy: Wall Jump Ability

Now that you’veunlocked the second Door follow the linear path once morethatleads toward the southeastportion of the area, ultimatelybringing you to Mazzy.

After several lines of dialogue, Mazzy will give everyone the Wall Jump Ability,enabling you tocling onto walls and jump off them,allowing you toreach new heights and areas,completing this Task!

Remaining Tasks Guide

As touched on much earlier in this guide,after you obtain the Wall Jump Ability from Mazzyand complete the ‘Find A Way To Travel Higher’ Task of the Quest,the remainder of your Tasks are basically you backtracking and using your newfound Ability to reach the next new zone.

Follow the waypoints on your map,asthe remainder of your objective requires you to follow linear paths.

You will also meet Jidofor the first time,whowill give you a Map Piece of the Overgrown Farmlands region,outlining the rest of the path for you,along with other areas you’ve yet to explore.