Call of Duty: Warzone 2.0’s next map has seemingly leaked online. A dataminer managed to extract an early-build image of the new map and posted it to Twitter. It didn’t take long for Activision to issue a copyright strike, but that didn’t stop the leak from circulating widely onother social media websites.

The map is reportedly called Vondel and is set in the Netherlands. You could probably have guessed based on the windmill and the fact that none of the buildings in the image seem to be higher than three stories. What we see is definitely an early concept of a Warzone 2.0 map as there are no textures to speak of. That building in the lower left could be a school or it could be a prison depending on how those textures shake out. The grey bit beside the window is most likely a river, while the lighter grey strips are probably roads. Expect some urban combat, but no high-rise buildings, making it the perfect locale for medium-range sniping.

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The name “Vondel” actually leaked last month but the datamines included no additional information at the time. Now, the@BKTOOR4Twitter account reported that this map will be a Resurgence-style map similar to Ashika Island. The current datamine doesn’t include any information on when the map will drop, but as noted byCharlie Intel, it could arrive with Season 4 of Warzone 2.0 on June 14.

Warzone fans noted how nice it’ll be to play someplace that’s not a cold, rainy island or a desert wasteland. A modern European town might be just the thing to keep Warzone players happy, depending on the number of AI opponents they’ll meet.

Warzone’s Trello board indicates that Infinity Ward isstill investigating the game’s nagging server issues. Players have long complained of laggy servers causing an inconsistent game experience, but the rubber-banding and phantom bullets have gotten particularly bad ever since the release of Season 3. Fans are blaming Warzone 2.0’s overabundance of AI enemies for overloading Activision’s servers, introducing lag for all, and sometimes even causing players to completely disconnect.

Head over to Warzone’s subreddit and you’ll see near-daily examples of players being killed by invisible enemies, opponents teleporting around like gun-toting ghosts, or vehicles appearing to exist in two places at once. There’s still no word on when Warzone’s server issues might be fixed, but theongoing troubles at Activision’s studiosare unlikely to help matters.

Another Warzone bug that is specifically affecting PC players on AMD Vega GPUs causes the game to simply crash on boot. Team red players are trying to be patient, but at leastone player has sent pizza to the developersto encourage them to get this bug fixed as soon as possible.

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